Lux
20:48 · Patch 16.1 · 8mo ago · Ranked Solo/Duo
Kills
12 / 35
Gold
38.1k / 48.7k
KDA
2/3/13
5.00 ratio
CS
161
7.7/min
Gold
8.1k
Damage
13,563
43% KP
Damage tanked
18,912
4.6
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Objectives
Towers
2 / 4
Dragons
1 / 2
Barons
0 / 0
Heralds
1 / 0
Wards
57 / 52
Team KDA
0.74 / 7.00
Blue Team
Defeat12 KILLS38,078 GOLD55,050 DMG
| Player | Rtg | K / D / A | KDA | CS | Build |
|---|---|---|---|---|---|
Gold I | 3 / 6 / 1 33% KP | 0.67 | 182 8.8/m | ||
Gold III | 2 / 8 / 4 50% KP | 0.75 | 129 6.2/m | ||
Silver II | HOPE | 5 / 6 / 2 58% KP | 1.17 | 166 8.0/m | |
Gold I | 2 / 8 / 2 33% KP | 0.50 | 116 5.6/m | ||
Platinum III | 0 / 7 / 5 42% KP | 0.71 | 22 1.1/m |
Win probability, position map, gold and XP diffs, player metrics and every play as a table.Open analysis →
Moments
10 playsBiggest swingsswing
- 5:46Red wins a 2-for-1, into Lux took Ocean Drake0/0/2+7.6
- 6:17Blue Mid plate+2.3
- 11:23Vi took Infernal Drake-1.5
- 13:46Blue wins a 1-for-00/1/0-4.2
- 14:59Blue Bot Outer Turret+1.4
- 15:20Red wins a 1-for-00/0/1+3.0
- 16:10Even 1-for-1 fight0/1/1-1.7
- 17:34Red wins a 2-for-00/0/2+3.0
- 19:13Red wins a 3-for-00/0/2+5.5
- 20:27Red wins a 4-for-01/0/3+3.4
null's performance
Level 13
Damage / min652
Kill participation43%
Vision score16
CS / min7.7
Build